ReleaseTree

class ReleaseTree : Timber.Tree

Constructors

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constructor()

Functions

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open fun d(t: Throwable?)
open fun d(message: String?, vararg args: Any?)
open fun d(t: Throwable?, message: String?, vararg args: Any?)
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open fun e(t: Throwable?)
open fun e(message: String?, vararg args: Any?)
open fun e(t: Throwable?, message: String?, vararg args: Any?)
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open fun i(t: Throwable?)
open fun i(message: String?, vararg args: Any?)
open fun i(t: Throwable?, message: String?, vararg args: Any?)
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open fun log(priority: Int, t: Throwable?)
open fun log(priority: Int, message: String?, vararg args: Any?)
open fun log(priority: Int, t: Throwable?, message: String?, vararg args: Any?)
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open fun v(t: Throwable?)
open fun v(message: String?, vararg args: Any?)
open fun v(t: Throwable?, message: String?, vararg args: Any?)
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open fun w(t: Throwable?)
open fun w(message: String?, vararg args: Any?)
open fun w(t: Throwable?, message: String?, vararg args: Any?)
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open fun wtf(t: Throwable?)
open fun wtf(message: String?, vararg args: Any?)
open fun wtf(t: Throwable?, message: String?, vararg args: Any?)